Seven Tools of the Bandit
Trap Counter

Seven Tools of the Bandit

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Hiệu ứng (VN):

Khi 1 Lá bài Bẫy được kích hoạt: Trả 1000LP; vô hiệu hoá sự kích hoạt, và nếu bạn làm điều đó, phá huỷ nó.



Hiệu ứng gốc (EN):

When a Trap Card is activated: Pay 1000 LP; negate the activation, and if you do, destroy it.





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Phân tích sức mạnh bằng AI
Negation/InteractionĐộ tin cậy: Trung bìnhĐánh giá ngày 14/02/2026
54± 6/ 100
Điểm sức mạnh
Nội tại 55
Bộ bài 53

Seven Tools of the Bandit — Power Evaluation

Final Score: 54 ± 6 · Confidence: Medium

  • Intrinsic: 55 · Deck: 53 · Meta: provisional

  • Primary role: Negation/Interaction

Why it scores here

Seven Tools of the Bandit is 1 pure defensive Counter Trap: it converts 1 drawn card plus 1000 LP into 1 hard negate-and-destroy on an opponent's Trap Card activation, trading 1-for-1 while gaining Spell Speed 3 immunity to most responses. It builds nothing on its own (0 combo appearances in the sample) and offers no material or board presence, so its value sits entirely in its interaction quality and its cheap, generic slot cost. Its 264 deck appearances and 83 distinct archetypes confirm it is 1 splashable real option, but that frequency reflects generic accessibility rather than intrinsic strength, and none of its high trap utility comes from stats (it has 0 ATK/DEF). The score is held back by the narrow 'Trap Card only' target window, the set-then-wait Trap timing, and the 1000 LP drain.

Axis scores

Axis Score Evidence
Accessibility 50 A generic Normal/Counter Trap với no archetype restriction that any deck can run up to 3 copies of, but it has no searcher and only becomes live the turn after it is set (verified).
Combo & Conversion 12 Recorded in 0 of the sampled combos and capable of producing no bodies or extension, so from 1 combo standpoint it converts nothing on its own (observed).
Resource Economy 45 It functionally trades itself 1-for-1 với the negated card while additionally paying 1000 LP, leaving it roughly even-to-slightly-negative on resources (verified).
Effect & Interaction 60 As 1 Spell Speed 3 Counter Trap it delivers 1 hard negate-and-destroy that is difficult to respond to, but it only targets Trap Card activations, making it considerably narrower than 1 broad omni-negate (verified).
Material Utility 3 As 1 Trap Card it has no body, level, attribute or type that can be used as material for any Summon, so it contributes nothing even if its effect is irrelevant (verified).
Resilience & Flexibility 40 The Trap must be set and survives 1 turn as backrow vulnerable to removal, and it is 1 dead card against decks that resolve few Trap Cards, limiting its cross-matchup flexibility (inferred).
Deck-Building Efficiency 72 It is 1 near free-roll generic Trap với no garnet, no locks and no engine requirement, and the sample decks average 1.53 copies across 83 different archetypes (observed).

Calculation

Weight profile: Single primary role Negation/Interaction (no secondary blend). Intrinsic ≈ 55, Deck ≈ 53, Meta = provisional. Modifiers: none. Final formula: 0.40Intrinsic + 0.60Deck

Strengths

  • Hard Spell Speed 3 negate-and-destroy that most cards cannot respond to
  • Fully generic với no archetype, engine or lock requirement
  • Extremely splashable — seen across 83 distinct archetypes at an average of 1.53 copies
  • Co-occurs heavily với other defensive staples (Solemn Judgment, Mirror Force, Torrential Tribute), fitting trap-heavy control shells

Weaknesses

  • Only negates Trap Card activations, doing nothing against Spell or monster effects
  • Must be set and wait 1 turn before it can be used, so it is slow and vulnerable to backrow removal
  • 1000 LP cost every use adds up over 1 game
  • No offensive or combo contribution and no body for material

Counters / choke points

  • Mystical Space Typhoon / Cosmic Cyclone removing it before it resolves
  • Decks that win through monsters and Spells với few Traps render it dead
  • Red Reboot and similar Trap-negation answers
  • Solemn Judgment or other counter traps can answer it on activation

Best use

Defensive backrow negation / Trap-stopping Counter Trap. Decks: Blackwings, Gladiator Beast, Heroic, Trap-heavy control builds. Suggested copies: 2.

Evidence & gaps

  • Verified: Card text: "Khi 1 Lá bài Bẫy được kích hoạt: Trả 1000LP; vô hiệu hoá sự kích hoạt, và if you do, phá huỷ nó."; Card type is Trap Card / Counter với 0 ATK and 0 DEF and no archetype; Legal in TCG, OCG, MasterDuel and DuelLinks (no banlist token supplied, assumed 3 copies)
  • Observed: 264 sampled decks run it, 264 in the main deck and 0 in the side; Average 1.53 copies per deck (156 at 1, 75 at 2, 33 at 3); Spans 83 distinct archetypes, led by Blackwings (14%), Heroic (8%) and Gladiator Beast (7.2%); 0 recorded combo appearances (no starter/searched/material/payoff/end-board usage); Top partners include Mystical Space Typhoon and Solemn Judgment (69.7% each), Mirror Force (67.4%) and Torrential Tribute (60.6%)
  • Inferred: With no searcher listed it must be drawn, and as 1 Trap it is only live after being set for 1 turn; Its negation window is limited strictly to Trap Card activations, leaving it blank against Spell- and monster-effect lines; Because it produces no bodies it has no material or extension role in any line
  • Data gaps: no combos supplied — combo conversion is text-only inference no banlist token — assumed 3 copies (unlimited) no usage statistics (StatisticsCard) — archetype inclusion % inferred from deck sample only no dated metagame sample, so sức mạnh meta is left null/provisional











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